Within that cave is a Space Asteroid and a moon stone.ĭaea - From the tavern, go to the top-left most room. Follow the path and you will find some bombable rocks that open into the cave. Misty Gorge - Near the middle of Misty Gorge are some mountains you can only climb once you have the jet boots and spear. Misty Gorge - From the South entrance, the second area holds a moonstone on a leaf There is a ledge above with three pots, one of which holds a moonstone.īandits' Lair - In the Sand Dragon pit, there is a moonstone in a groove in the right wall. In Atai's Well - The first area past the two rail doors you have to open. Consume a honey item and then use jetboots. He wants a comic book.Ītai - Outside the mayor's house high up in a pot is a moonstone. Hidden in one of the boxes of the kitchen storage room.Ītai - After a while, visit the bandit in Jail again (the one who revealed the bandits' Lair to you). You can reach it with jetboots.Ītai - From the shop, go into the basement and enter the vents.Ītai - Mayor's House. Move the boxes around so you can position Gale to roll through it.Ītai - One of the houses has two anchor boxes sitting on top of them. Sun Flower Road West - On one of the many leafsĪtai Bridge - A moonstone is contained within one of the bombable rocks.Ītai Bridge - A moonstone is wedged between two bridge platforms. Sun Flower Road East - On one of the many leafs The same switch that makes the bridge extend opens a door to the left Within are crates, once of which contains a moonstone.ĭuri Forest Ruins - In the big room before the dungeon's last save point. Get on top of Ruth's house and throw your spear at the right tower. Panselo - Once you have the jet boots and spear, go to the East side of town. Hit the switch in her attic to open the door to her lab where the moonstone is kept. Panselo - Ruth's house on the East side of town. You can roll into it to enter a secret passage Panselo - East side of town, in the wooden tower. And everything was mixed and pseudo-mastered using Reaper.Panselo - In the warehouse where you got the wooden bat, go right Most sounds were generated "in-the-box", but a few songs feature recorded acoustic/electric guitar and violin. And a bunch of piano melodic lines and rhythms that permeate 90% of the soundtrack just because pianos are great. The music itself is a mix of styles, from melancholic solo piano to heavy rocking battle themes, from orchestral adventuring to otherworldly synthscapes, with varying ratios of acoustic/electronic elements. Flash forward a few years: my friend quit his job to become a full-time solo game dev and I started working on these songs during my free evenings. Sure, why not? I was thinking nothing would come of it. It all started many years ago in my college days when my roommate, who had always dreamed of creating video games, joked with me about becoming a game dev duo he'd make the game, I'd make the music. Phoenotopia Awakening official site: Īnd for nostalgia's sake, the soundtrack for the old Flash game (including songs from previous co-composer Raoul Hamilton) can be found here: /album/phoenotopia-ost Soundtrack for Phoenotopia Awakening, a 2D Zelda-like puzzle action retro pixel platformer -insert-more-buzzwords.
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